Pleasant3D, again…

Ok, this is earlier than expected: Pleasant3D v1.2 is out.

The quick update was necessary due to a nasty bug in v1.1 which caused wrong positioning of STL objects in some cases. This issue is fixed in v1.2. I also smoothed out some remaining problems with the 64-bit build. So if your computer supports 64-bit applications, Pleasant3D v1.2 will be one of them…

Finally I added automatic update checking (thanks to the Sparkle framework). From now on, when I  screw up a version (as I did with v1.1), you won’t need to manually download a new versions a few days later. The automatic update window will pop up and offer an easy one-click update. :)

However, if you’re still on v1.0 or v1.1, you definitely want download Pleasant3D v1.2 manually.

One comment

  1. Hey, this looks great! I wonder if there’s a way to get Skeinforge to automagically run Pleasant3D when it finishes? Going to go upgrade to 10.6 tomorrow just to run this.

    Did you ever find some better steppers? I’ve got some 5 kg*cm Kysans in Canada, which I’d love to trade for a pinch wheel, but shipping will probably be a problem to Germany.


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