Pleasant3D v1.1 released

Pleasant3DQL.png

I’m happy to announce the release of Pleasant3D v1.1.

There are some awesome new features in the new version:

  • Pleasant3D now includes QuickLook plugins for STL and GCode files!
  • The preview views are now zoomable.
  • Objects can now be rotated by arbitrary angles.
  • … and many more.

Check out Pleasant3D’s brand new home page for a full feature list.

I recorded a short movie, showing off the new features of Pleasant3D v1.1:

Thanks’s to all of you, sending me feedback!

Pleasant3D v1.1 is available for free download here: http://www.pleasantsoftware.com/developer/pleasant3d

  1. Matt LaBerge says:

    The improvements you have made to Pleasant3D rock. More people need to know how awesome this software truly is. Expect a donation from me soon.

    -Matt

  2. Eric Smith says:

    Looks great. Unfortunately I don’t want to upgrade to Snow Leopard at this time. I’m curious as to what you’re using that won’t work on Leopard?

    Best regards,
    Eric

  3. Tiago Henriques says:

    great! you sofware really rocks!!! :)

    keep your great work.

    looking forward for the next updates!

  4. Zaggo says:

    @Eric: Thanks. Pleasant3D uses a good deal of GCD code. Also, Pleasant3D is a spinoff from another (larger, not yet released) project which uses OpenCL. Both projects have and will have the same code base.

  5. Eric Smith says:

    Thanks for the info. Does Pleasant3D need OpenCL? I don’t think the hardware in my older MacBook supports it.

    Anyhow, now I’ve got a more compelling reason to by the Snow Leopard update than I had before. :-)

    • Zaggo says:

      Eric,
      Pleasant3D v1.1 (the binary available for download) currently doesn’t contain any OpenCL code. This will likely change in the future (OpenCL could speed up gcode parsing a lot). As said before, Pleasant3D is a spinoff from another project (which does contain OpenCL). The plan is to merge more and more functionality to Pleasant3D with each update.

  6. Aylr says:

    Zaggo,

    You are a genius and I don’t know how I could live without this now integral piece of software!

    Thanks and keep it up!!

  7. Alto says:

    Any plans for this to be released for windows??

  8. Zaggo says:

    No, at least not by me. Most of the code (i.e. anything what’s not an OpenGL call) is pure Objective-C/Cocoa. Also, the code makes heavy use of GCD (Grand Central Dispatch), which is (to my knowledge) only available on Mac OS X 10.6 (and later).
    So a Windows version would be a complete rewrite, not a port.
    Sorry.

  9. Eric Smith says:

    Apple released GCD as open source, but I don’t know whether it has been ported to Windows. Cocotron provides Cocoa-compatible libraries for Windows.

    I’d be more interested in a Linux version, but that looks harder, at least until Cocotron has a Linux version.

  10. thinkaweek says:

    Great tools I am giving you a link and a donation. Keep up the great work.

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